tag:blogger.com,1999:blog-2396387708340884245.post1822906675073739623..comments2023-04-10T01:49:53.334-07:00Comments on ChubbySection: Ubisoft says "sorry" for DRM issues.Xander M.http://www.blogger.com/profile/17319876500743097428noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-2396387708340884245.post-54367055425327062032010-03-08T11:10:17.310-08:002010-03-08T11:10:17.310-08:00thanks for setting me straight on how it works.Tot...thanks for setting me straight on how it works.Totally agree with you,the approach does suck.Xander M.https://www.blogger.com/profile/17319876500743097428noreply@blogger.comtag:blogger.com,1999:blog-2396387708340884245.post-11628251880512717982010-03-08T10:34:06.400-08:002010-03-08T10:34:06.400-08:00There's essentially no such thing as foolproof...There's essentially no such thing as foolproof DDOS protection. You can take some steps to make a DDOS attack less devastating, but essentially (to simplify) a DDOS attack is just thousands upon thousands of computers in a botnet or the like trying to talk with the server at the same time. The effects of that can be challenging to mitigate and impossible to completely prevent. That someone would DDOS the Ubisoft DRM servers strikes me as perfectly predictable, to be honest - that DRM approach sucks.Frostnoreply@blogger.comtag:blogger.com,1999:blog-2396387708340884245.post-45606822187721561152010-03-08T09:17:35.919-08:002010-03-08T09:17:35.919-08:00i don`t know how these things for but you got enou...i don`t know how these things for but you got enough haters and generally malevolent people attacking your CS,CoD or whatever private servers. Something like Ubisoft has notoriety,i guess some kind of protection is a must,at least i would protect the quality of my services at that levelXander M.https://www.blogger.com/profile/17319876500743097428noreply@blogger.comtag:blogger.com,1999:blog-2396387708340884245.post-22754420340563854982010-03-08T08:52:26.639-08:002010-03-08T08:52:26.639-08:00Wouldn't DDoS protection entail cutting off tr...Wouldn't DDoS protection entail cutting off traffic from various subnets? There's usually too many IPs it is coming from to get it IP by IP. But if you cut off subnets you are going to cut off legit users as well.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2396387708340884245.post-81561914393558001042010-03-08T07:08:37.390-08:002010-03-08T07:08:37.390-08:00I really doubt Ubisoft does not have DDos attack p...I really doubt Ubisoft does not have DDos attack protection, but they had to say something.Thanks for sharing your opinion.Always welcomed to do that :)Xander M.https://www.blogger.com/profile/17319876500743097428noreply@blogger.comtag:blogger.com,1999:blog-2396387708340884245.post-20751311209997100602010-03-08T06:41:56.237-08:002010-03-08T06:41:56.237-08:00Well. That was hardly unexpected.
That sort of th...Well. That was hardly unexpected.<br /><br />That sort of thing is just unacceptable. People pay for the game, and then cant play. Sure it's easy to blame a mysterious "hacker" but the reality is that that is damage control, and something screwed up, or the server started peaking, and could't handle the load of people trying to play, which would explain why some people had issues and not others. Of course, a DoS attack could do that too... meh.Anonymousnoreply@blogger.com